LoreonLabsPlatform
DocsHome
  • Overview

Intelligence

  • Markets
  • Builders
  • Research
  • Ecosystems
  • Launchpads
  • Search
Ecosystems

Other

DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

OtherEmerging
GitHub
Stars
—
Forks
—
Contributors
8
Last push
19mo ago

Recent commits

Latest commits.

  • PIX: split vector alloca writes to enable debug instrumentation (#6990)
    a03a77fJeff Noyle19mo ago
  • sema: fix int enum implicit cast to float. (#6977)
    eb1223eNathan Gauër19mo ago
  • PIX: Make shader access tracking pass return whether or not it modified anything (#7010)
    848b7c4Jeff Noyle19mo ago
  • [SPIRV] Check if decl is identifier before getting name (#7012)
    e824ae3Steven Perron19mo ago
  • Update bug_report_spirv.md (#6988)
    9b9442cNathan Gauër
19mo ago
  • [SPIRV] Emit DebugFunction/Definition for both wrapper and real functions (#6966)
    891392eSteve Urquhart19mo ago
  • [tools] add -help option for opt. (#7002)
    72b353aXiang Li19mo ago
  • [Test] fix typo in CompileToShaderHash which compares same value. (#6999)
    ee98b2eXiang Li19mo ago
  • Top contributors

    Builders behind this project.

    tex3d
    676 commits
    python3kgae
    613 commits
    ehsannas
    494 commits
    antiagainst
    416 commits
    hekota
    249 commits
    llvm-beanz
    187 commits
    adam-yang
    184 commits
    tristanlabelle
    169 commits