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C
Extermination
Decompilation of the 2001 action horror PS2 game
C
Emerging
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1
Last push
4d ago
Recent commits
Latest commits.
s80: AREA-11 opening camera CONVERGED (value-exact, opencam) + cinematic letterbox/area-title architecture decoded
684d3ff
Abe M
6d ago
s78: ground-locomotion easing + turn/heading machine DECODED (FINDINGS "GROUND LOCOMOTION")
c5cbc48
Abe M
6d ago
s78: AREA-11 item + egg models carved (export_props.py --egg) — first level's pickups active
7b612be
Abe M
6d ago
s78: scene_snow made AREA-11-faithful (export_level.py) + AREA-11 content/door corrections
27832fd
Abe M
6d ago
s77: the beginning-of-game decoded + screen-module art exporter + AREA-11/enemy/damage decodes
aef8016
Abe M
6d ago
s76 docs: bug latch/shake-off LIVE-VERIFIED (CROSS-mash, bug dies, infection killer) + struggle clips
97bd7a9
Abe M
7d ago
s76 docs: bug latch / shake-off (clip 54) ported; clip 53 added to the player export
f064015
Abe M
7d ago
s76 docs: the 4 player clips identified (user) + their trigger states decoded
c658b5a
Abe M
7d ago
Top contributors
Builders behind this project.
FastestMolasses
278 commits