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Rust

dovetail

my experiment with wgpu rendering and gpu culling

RustEmerging
GitHub
Stars
6
Forks
—
Contributors
1
Last push
46mo ago

Recent commits

Latest commits.

  • add readme
    fc0aa7dFrizi46mo ago
  • update wgpu an make it work
    4ecde1dFrizi50mo ago
  • update wgpu
    b882c05Frizi51mo ago
  • implement two-pass occlusion culling with depth pyramid
    f50bfecFrizi60mo ago
  • split shader into separate files
    c4283acFrizi61mo ago
  • add gpu timers and pipeline statistics
b30d5faFrizi61mo ago
  • select lod level based on camera distance
    04144f0Frizi61mo ago
  • add frustum culling
    6ea513bFrizi61mo ago
  • Top contributors

    Builders behind this project.

    Frizi
    11 commits