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DICEGAME
DICEGAME v 1.0 - forked to experiment with refactoring
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2
Last push
6mo ago
Recent commits
Latest commits.
Refactor `Round` record to remove `init` accessors, streamline `Bonus` logic, and enhance readability in property definitions.
a1594e4
Ken Bonny
6mo ago
Update assembly informational version in build artifacts
e2c7d54
Ken Bonny
6mo ago
Refactor `Round` record to streamline property initialization and adjust coin calculation logic.
cbed192
Ken Bonny
6mo ago
Refactor `Pair` extension method to improve pairing logic by eliminating intermediate variables and using indexed iteration.
2a12e18
Ken Bonny
6mo ago
Refactor `Round` record to calculate `Bonus` dynamically based on dice rolls.
9c875f9
Ken Bonny
6mo ago
Move `DisplayGameIntro` call outside game loop to avoid repeated executions
5c9441b
Ken Bonny
6mo ago
Add `.gitignore` to exclude build artifacts and temporary files
2e566e9
Ken Bonny
6mo ago
Update round results display to show total coins and coins earned per round
4bf0b7d
Ken Bonny
6mo ago
Top contributors
Builders behind this project.
KenBonny
21 commits
USDx1
4 commits