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C++

Elixir

3D Game Engine for learning advanced C++ and Graphics techniques

C++Emerging
GitHub
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Contributors
1
Last push
17h ago

Recent commits

Latest commits.

  • Merge pull request #7 from MrChampz/feature/particles
    a8ba417Felipe Vieira1d ago
  • fix(vulkan): depth-stencil render target lifecycle and dangling pointer
    87521e5Felipe Vieira1d ago
  • chore: stop tracking the .idea/ IDE directory
    ec3e4bdFelipe Vieira1d ago
  • feat(aether): instanced mesh render mode for particles + depth support
    6315091Felipe Vieira1d ago
  • Merge pull request #6 from MrChampz/feature/particles
    e137da0Felipe Vieira3d ago
fix(aether/shaders): randomize spawn size range; fix ribbon smoothstep edges
3b39bfeFelipe Vieira3d ago
  • build(ci): prune stale shaders on copy + guard vcpkg toolchain
    5dd7e8fFelipe Vieira3d ago
  • fix(shader): preserve stages for bindings shared across shader stages
    de95f0aFelipe Vieira3d ago
  • Top contributors

    Builders behind this project.

    MrChampz
    198 commits