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Command and Conquer: Generals - Zero Hour
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8
Last push
1d ago
Recent commits
Latest commits.
Syncing Origin/Main
58bfb39
Polypheides
1d ago
bugfix(crc): Fix spurious mismatches for disconnected players at low CRC intervals (#2796)
82f4b85
Caball009
1d ago
bugfix(network): Improve compare method of command id's to keep network commands in chronological order when overflowing (#2736)
9a9b1c2
Caball009
1d ago
bugfix(pathfinder): Fix inaccurate single unit movement destinations when unobstructed (#2296)
8207c68
stm
1d ago
bugfix(textureloader): Fix faulty implementations of texture reduction (#2789)
ac11215
xezon
7d ago
tweak(textureloader): Remove superfluous texture reduction code from TextureLoadTaskClass::Begin_Uncompressed_Load() (#2789)
9cef3b0
xezon
7d ago
refactor(textureloader): Simplify code in Texture Loader (#2789)
f8686d6
xezon
7d ago
bugfix(textureloader): Lift hardcoded texture aspect ratio limit of 1:8 to allow loading all textures with modern gpu (#2788)
cfbfe0d
xezon
2d ago
Top contributors
Builders behind this project.
xezon
723 commits
Mauller
154 commits
Caball009
131 commits
Stubbjax
120 commits
bobtista
81 commits
tomsons26
46 commits
stephanmeesters
44 commits
feliwir
33 commits