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Normal-Mapping-for-a-Triplanar-Shader

Example shaders showing different methods of implementing normal mapping for triplanar shaders.

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2
Last push
89mo ago

Recent commits

Latest commits.

  • Update TriplanarSurfaceShader.shader
    a3571bfbgolus89mo ago
  • Merge pull request #3 from Cameron-Micka/fix/uvOffset
    bf5c40fbgolus93mo ago
  • Changing the uv offset to use zw rather than zy to match the TRANSFORM_TEX macro
    c7ab2d3Cameron Micka93mo ago
  • Add files via upload
    2e108d3bgolus98mo ago
  • Working Surface Shader example.
    1c3ee9bbgolus106mo ago
Update README.md
85b108cbgolus106mo ago
  • Add files via upload
    69e1c57bgolus106mo ago
  • Merge pull request #1 from bgolus/add-license-1
    6ab6b4fbgolus106mo ago
  • Top contributors

    Builders behind this project.

    bgolus
    9 commits
    Cameron-Micka
    1 commits