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dots_breakout
Breakout implemented w/ Unity's DOTS
C#
Emerging
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2
Last push
77mo ago
Recent commits
Latest commits.
Add two player mode and score, you get the score when you hit the ball
047bcfe
saarg
77mo ago
Upgrade project to 2019.3.0f6
88fc12a
Aria Bonczek
78mo ago
Cleanup + added paddle screen constraint
492442e
Aria Bonczek
78mo ago
Changing GridHashMap from SystemState component to normal component. To prevent a rather ugly exception. Need to find a way to clean up hash grid memory.
7fe3a9f
Aria Bonczek
78mo ago
Removing Translation and Rotation components in favor of a Position2D which writes to LocalToWorld at the end of the frame
d524d23
Aria Bonczek
78mo ago
Added performance analyzer package, fixed a bug in the brick spawner, and changed all Cube models to Quads
ac93b48
Aria Bonczek
78mo ago
Added an initialization system which hashes the positions of all bricks only once.
7d30d04
Aria Bonczek
78mo ago
Acceleration algorithm for ball <-> brick collision
fb184cb
Aria Bonczek
78mo ago
Top contributors
Builders behind this project.
ariabonczek
12 commits
Saarg
1 commits