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C#

trecs

ECS framework for Unity with full game state serialization, input recording/playback, and Burst/Jobs support

C#Emerging
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1
Last push
3d ago

Recent commits

Latest commits.

  • Expose frame counts through NativeWorldAccessor (#13)
    12fe099Steve Vermeulen16d ago
  • Fix link in readme
    2c69748Steve Vermeulen18d ago
  • Bug fix attempt for issue #10
    e89d498Steve Vermeulen18d ago
  • Fix to SampleCycler to work when installed in a new project
    696fcedSteve Vermeulen19d ago
  • Changed build settings for il2cpp
    b4cfb82Steve Vermeulen19d ago
Docs polish
0245e72Steve Vermeulen19d ago
  • Docs
    6e9f281Steve Vermeulen19d ago
  • Fixed sample cycler to not rely on build settings
    54cb7eaSteve Vermeulen19d ago
  • Top contributors

    Builders behind this project.

    svermeulen
    84 commits