Loreon
Labs
Platform
Docs
Home
Ecosystems
SourcePawn
damage_mod
Any HL2 game: Damage Modifier
SourcePawn
Emerging
GitHub
Website
Stars
—
Forks
—
Contributors
1
Last push
100mo ago
Recent commits
Latest commits.
Version 0.3.0: New cvar sm_damage_keepit - for restoring a player's damage factors on reconnect (or map change). Fix sporadic occuring error 'invalid entity'.
b0cb7c9
TheOnePerson
100mo ago
Version 0.2.1: Fix an error with clients that immediately disconnected
a26ac5a
TheOnePerson
100mo ago
Version 0.2.0: added a status command and some minor refactorings
437c933
TheOnePerson
101mo ago
Enabled global settings for takedamage and makedamage
ff67a99
TheOnePerson
101mo ago
Readme updated
b14164b
TheOnePerson
101mo ago
Version 0.1.2: Rename plugin to "damage_mod" for this is an any game plugin (no longer FoF specific)
dc9aa0f
TheOnePerson
101mo ago
Version 0.1.1: Update zip file
0158ae9
TheOnePerson
101mo ago
Version 0.1.1: Remove unused function and unhook event on client disconnect
3c5b2dd
TheOnePerson
101mo ago
Top contributors
Builders behind this project.
TheOnePerson
12 commits