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Rust

bevy

A refreshingly simple data-driven game engine built in Rust

RustEmerging
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Contributors
8
Last push
26d ago

Recent commits

Latest commits.

  • BSN: changing prefixes for Template and SceneComponent to allow removing confusing "inheritance" concept (#24367)
    5897ed6laund27d ago
  • Remove `DUMMY_MESH_MATERIAL` (#22981)
    88c7434Greeble27d ago
  • Improve Order Independent Transparency example (#22781)
    5ec83e1Christophe Dehais27d ago
  • Improve energy conservation in the solari BRDF (#24246)
    5aa0d22Dylan Sechet27d ago
  • Change `ShaderDefVal` to use `Cow<'static, str>` (#24209)
    d5a0cf4Luo Zhihao27d ago
fixed spotlight shadow issue due to incorrect basis reconstruction (#24238)
6923407Jeroen27d ago
  • Add new method `entity_commands` to `EntityWorldMut` (#24266)
    8335473Kao-Wei Yeh27d ago
  • Implement Premultiplied Alpha for OIT (#22821)
    2c3bdfdSchmarni27d ago
  • Top contributors

    Builders behind this project.

    cart
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    mockersf
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    ickshonpe
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    atlv24
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    alice-i-cecile
    242 commits
    rparrett
    222 commits
    pcwalton
    189 commits
    dependabot[bot]
    186 commits