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rtv1
Basic raytracer in Go
Go
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ebitengine
epitech
golang
igraph
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2
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1
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1
Last push
3mo ago
Recent commits
Latest commits.
Wrap up support for cone and cylinder.
c14213d
Guillaume J. Charmes
14mo ago
Add support for ambient light intensity. Allow scene with missing objects.
d6fc297
Guillaume J. Charmes
14mo ago
[wip] Add boilerplate for cylinder/cone. Add support for Time/Cursor. Make camera and spheres move.
a9f068f
Guillaume J. Charmes
14mo ago
Make vectors immutable to avoid panics. Port the old scenes to new format.
3dcfdf0
Guillaume J. Charmes
14mo ago
Add validation when parsing scene json. Add support for reflection.
2315391
Guillaume J. Charmes
14mo ago
Add support for dynamic ambient light.
c5730e7
Guillaume J. Charmes
14mo ago
Refactor vectors to remove the need for polyfills.
490d7f5
Guillaume J. Charmes
14mo ago
Cleanup. Remove material type from getMaterial, remove materialIndex from object getters in favor of dedicated function. Fix bug in a.json light color.
6eb4d97
Guillaume J. Charmes
14mo ago
Top contributors
Builders behind this project.
creack
31 commits