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bevy

A refreshingly simple data-driven game engine built in Rust

OtherEmerging
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8
Last push
8mo ago

Recent commits

Latest commits.

  • Add `EntityMap::iter()` (#6935)
    f8e4b75Zeenobit43mo ago
  • Apply `WindowDescriptor` settings in all modes (#6934)
    00fa0d8ira43mo ago
  • Remove `EntityCommands::add_children` (#6942)
    0d60603ira43mo ago
  • Make `AsBindGroup` unsized (#6937)
    38d567dJonah Henriksson43mo ago
  • Fix clippy lints and failed test with Rust 1.66 (#6945)
    ec0478dRob Parrett43mo ago
update cargo deny config with latest list of duplicate crates in dependencies (#6947)
bad3d57François43mo ago
  • Update concurrent-queue to 2.0 (#6538)
    b7d6ee8ira43mo ago
  • Move system_commands spans into apply_buffers (#6900)
    79b9231James Liu43mo ago
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