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spine-runtimes
2D skeletal animation runtimes for Spine.
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8
Last push
90mo ago
Recent commits
Latest commits.
[unity] Unitypackage automation: Moved scripts for v3.7 to other repository. See #296
e95fca6
Harald Csaszar
90mo ago
[unity] Unitypackage automation: added script to automatically create a unitypackage from a prepared unity project.
f3a3bbf
Harald Csaszar
91mo ago
[unity] Fixed Instantiate from Script example (missing script in SkeletonGraphic part), closes #294
65b7078
Harald Csaszar
91mo ago
[unity] Fixed SpineAtlasRegionDrawer label error, closes #1245
5d50bf3
Harald Csaszar
91mo ago
[unity] Fixed Goblins example scene click behaviour. Closes #288.
791954a
Harald Csaszar
91mo ago
[unity] Unitypackage automation: Updated to fixed preparation script for 3.7 branch (affected 3.6 branch code).
cde8d61
Harald Csaszar
91mo ago
[unity] Added unitypackage semi-automatic packaging scripts and project skeleton for 3.7 branch.
26b3208
Harald Csaszar
91mo ago
[maven-release-plugin] prepare for next development iteration
e6a5ef3
badlogic
91mo ago
Top contributors
Builders behind this project.
NathanSweet
1.9K commits
badlogic
1.5K commits
pharan
828 commits
sgowen
130 commits
Fenrisul
126 commits
RandolphBurt
21 commits
HaraldCsaszar
17 commits
ricardoquesada
8 commits