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GDScript
hyper-godot-commons
A collection of utility scripts for Godot engine
GDScript
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4
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1
Last push
26d ago
Recent commits
Latest commits.
Merge branch 'port-4.5-to-main'
68d7a7e
Hyper Sonic
26d ago
[Visual] ShaderParameterController: replace missing shader error with warning, and tolerate canvas items that Use Parent Material
0e816fc
Hyper Sonic
2mo ago
[Utils] InputUtils: Extract AppManager._is_exact_action_pressed_in_event_safe to new InputUtils class as static method is_exact_action_defined_and_pressed_by_event
74b8c8b
Hyper Sonic
26d ago
[Visual][Debug] AnimationControllerBase: improve warning and error messages by consistently printing node path
6b8893a
Hyper Sonic
2mo ago
[FSM] Improve debug by consistently printing FSM full node path (not just name) in warning/error message
88c107b
Hyper Sonic
2mo ago
[FSM] Add convenience method has_active_tag
a5108ea
Hyper Sonic
2mo ago
[FSM] Add FSM system: FiniteStateMachine (Node), FiniteState (base class), NextFiniteStateQuery (pure class)
51546db
Hyper Sonic
2mo ago
[Utils] MathUtils: add x_to_horizontal_direction method to convert signed x to horizontal direction
9c68b03
Hyper Sonic
3mo ago
Top contributors
Builders behind this project.
hsandt
139 commits