Loreon
Labs
Platform
Search…
⌘K
Docs
Home
Ecosystems
C++
love
LÖVE is an awesome 2D game framework for Lua.
C++
Emerging
GitHub
Website
Stars
—
Forks
—
Contributors
8
Last push
13mo ago
Recent commits
Latest commits.
Fix value parameter in love.graphics.setStencilMode.
4770ca0
Sasha Szpakowski
13mo ago
Move most of the sleep in the default error handler into love.event.pump.
4e49a8d
Sasha Szpakowski
14mo ago
Fix a crash when an error happens inside a modal/live-resize draw.
57d22d4
Sasha Szpakowski
14mo ago
love.event.pump uses SDL_PeepEvents instead of SDL_PollEvent to grab remaining events after the first one.
7883c90
Sasha Szpakowski
14mo ago
Only allow modal draws (live-resize callbacks) inside love.event.pump.
273daf3
Sasha Szpakowski
14mo ago
Add support for toggling audio output spatialization (HRTF). Disabled by default.
d2d9143
Sasha Szpakowski
14mo ago
audio: remove AL_DIRECT_CHANNELS usage.
f50558b
Sasha Szpakowski
14mo ago
love.graphics.getFont errors if there's no graphics context.
9c5473f
Sasha Szpakowski
14mo ago
Top contributors
Builders behind this project.
slime73
3.1K commits
bartbes
545 commits
bmelts
294 commits
nikeinikei
281 commits
MikuAuahDark
219 commits
vrld
119 commits
ellraiser
75 commits
thegrb93
21 commits