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Command and Conquer: Generals - Zero Hour
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8
Last push
8d ago
Recent commits
Latest commits.
refactor(language): Cleanup GlobalLanguage code and add function GlobalLanguage::getResolutionFontSizeScale() (#2338)
3ddec3a
xezon
4mo ago
bugfix(skirmish): Prevent mismatch in Replay playback by restoring correct game seed after restarting a Skirmish game (#2270)
862422d
Caball009
4mo ago
refactor(pathfinder): Remove unused function Pathfinder::pathDestination() (#2308)
7b3f70a
Caball009
4mo ago
unify(client): Move several GameClient files to Core (#2337)
9156dad
xezon
4mo ago
unify(client): Merge DisplayString, GameText, GlobalLanguage, SelectionInfo code (#2337)
3631d56
xezon
4mo ago
bugfix(player): Fix rounding inaccuracies with money awarded by Cash Bounty (#2330)
09f3a84
Stubbjax
4mo ago
bugfix(behavior): Prevent fallen Angry Mob members from respawning at the Barracks after loading a save (#2314)
0b8af6d
Stubbjax
4mo ago
refactor(pathfinder): Cleanup retail compatible insertion sort code (#2331)
92fdfb9
Mauller
4mo ago
Top contributors
Builders behind this project.
xezon
651 commits
Mauller
119 commits
Stubbjax
109 commits
Caball009
79 commits
bobtista
57 commits
tomsons26
46 commits
feliwir
33 commits
helmutbuhler
32 commits