LoreonLabsPlatform
DocsHome
  • Overview

Intelligence

  • Markets
  • Builders
  • Research
  • Ecosystems
  • Launchpads
  • Search
Ecosystems

C++

DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++Emerging
GitHub
Stars
—
Forks
—
Contributors
8
Last push
86mo ago

Recent commits

Latest commits.

  • Update version to 2019.05.00 (#2194)
    fdd4e3bHelena Kotas86mo ago
  • [spirv] Add support for [[vk::shader_record_nv]] (#2179)
    b830b09alelenv86mo ago
  • Split DxilGenerationPass.cpp into several files for its several passes (#2180)
    347c04dTristan Labelle86mo ago
  • Force cmake to use python3 (#2187)
    dd183feJaebaek Seo86mo ago
  • Fixed a bug where necessary code gets deleted with library shaders. (#2185)
    716a113Adam Yang86mo ago
Fixed a validation failure with stripping reflect with library shaders. (#2182)
24e71b1Adam Yang86mo ago
  • Support operator sizeof (#2178)
    a6776deTristan Labelle86mo ago
  • DxilDia uses factories (not lambdas) for symbol creation (#2177)
    0e704e1John Porto86mo ago
  • Top contributors

    Builders behind this project.

    antiagainst
    416 commits
    ehsannas
    407 commits
    tex3d
    342 commits
    python3kgae
    282 commits
    tristanlabelle
    143 commits
    yskim1501
    122 commits
    pow2clk
    82 commits
    marcelolr
    65 commits