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pirogronian/OOSS
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Last push
54mo ago
Recent commits
Latest commits.
Try to fix non-successful physics loading.
9573ef4
Lukasz Buczynski
54mo ago
Change load/save btRigidBody identification by m_worldArrayIndex. Still SceneNodes are stationary, maybe needs syncing.
3ca7a58
Lukasz Buczynski
54mo ago
Implement loading rigid bodies and linking with btRigidBody (dont work, because btCollisionObject::m_userIndex is not saved\!)
78698a0
Lukasz Buczynski
54mo ago
Add mandatory SceneNode naming and caching it for further physics load/save.
ff582b9
Lukasz Buczynski
54mo ago
Enable passing arbitrary index to AutoIndexer::add (needed for loading saved simulation).
22440b0
Lukasz Buczynski
54mo ago
Further progress in physics load/save.
df9b057
Lukasz Buczynski
54mo ago
Add SceneInspector module for runtime scene debugging (WIP).
bd986b4
Lukasz Buczynski
54mo ago
Unify visibility of SimTimeControl.
30a59fa
Lukasz Buczynski
54mo ago
Top contributors
Builders behind this project.
pirogronian
82 commits