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Heaps : Haxe Game Framework
Haxe
Emerging
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2
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Contributors
8
Last push
4mo ago
Recent commits
Latest commits.
LightProbe : Use diffuse lighting only when capturing light probes.
330bde8
TothBenoit
8mo ago
Lighting : Added const to compute only diffuse lighting. Metal materials are treated as diffuse in this case.
07ea10d
TothBenoit
8mo ago
Fix clear not clearing mip maps (only for render target)
30d55da
TothBenoit
8mo ago
Blur: minor clean
42ea836
TothBenoit
8mo ago
PolygonBuffer: make isConvex default false
8030de9
Yuxiao Mao
8mo ago
Fixed missing present after first render.
3fe1dc1
TothBenoit
8mo ago
DX12 : Fixed depthBuffer resource state when transitioning from depth read to depth write.
2023d68
TothBenoit
8mo ago
OrientedBounds: add getMatrix
8673c98
Yuxiao Mao
8mo ago
Top contributors
Builders behind this project.
ncannasse
3.9K commits
trethaller
296 commits
TothBenoit
280 commits
ShiroSmith
235 commits
clementlandrin
229 commits
Valandre
139 commits
LeoVgr
137 commits
Yanrishatum
120 commits