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C++

UnleashedRecomp

An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.

C++Emerging
GitHub
Stars
43
Forks
11
Contributors
8
Last push
23d ago

Recent commits

Latest commits.

  • Fix Werehog rotating into walls when leaving them at HFR (#1570)
    5e8695aHyper5mo ago
  • Remove rumble multiplication. (#1513)
    77f68d2Skyth (Asilkan)5mo ago
  • Fix sound for native Linux build (#1527)
    6b95a6dxboxones15mo ago
  • Update Flatpak runtime to 24.08 (#1676)
    f3a9f0fTobias Gruetzmacher5mo ago
  • Enable D3D12 Agility SDK in plume submodule. (#1646)
    3c1badfsquidbus11mo ago
Switch to upstream plume. (#1645)
9ace79asquidbus11mo ago
  • Add support for macOS. (#745)
    80e779asquidbus11mo ago
  • Fix compilation errors on latest Windows (#1636)
    ada0db6ĐeäTh11mo ago
  • Top contributors

    Builders behind this project.

    hyperbx
    269 commits
    blueskythlikesclouds
    260 commits
    DarioSamo
    36 commits
    DeaTh-G
    16 commits
    Sajidur78
    11 commits
    thesupersonic16
    5 commits
    RagdollClash
    4 commits
    squidbus
    4 commits