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C++

XenosRecomp

A tool for converting Xbox 360 shaders to HLSL.

C++Emerging
GitHub
Stars
—
Forks
1
Contributors
4
Last push
28d ago

Recent commits

Latest commits.

  • Fix half pixel getting applied twice to reverse Z vertex shaders. (#21)
    990d03bSkyth (Asilkan)11mo ago
  • Apply half pixel offset in the vertex shader. (#16)
    421e3b3Skyth (Asilkan)15mo ago
  • Fix missing semicolon. (#14)
    b15b5e4squidbus16mo ago
  • Update README.md to remove vcpkg. (#13)
    7be1285Skyth (Asilkan)16mo ago
  • Switch to renderbag dxc-bin for shader compiler. (#6)
    ce67db8squidbus16mo ago
Change Directory Iterator To Be Recursive (#11)
db602acWilliam Adam-Grenier16mo ago
  • Fix Directory Being Opened As File (#8)
    6fd8081William Adam-Grenier16mo ago
  • Repository cleanup & README.md. (#5)
    f2ae8efSkyth (Asilkan)16mo ago
  • Top contributors

    Builders behind this project.

    blueskythlikesclouds
    30 commits
    wagrenier
    2 commits
    squidbus
    2 commits
    DarioSamo
    1 commits