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A dead simple cross-platform 2D graphics engine
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8
Last push
3d ago
Recent commits
Latest commits.
fix(primitives): implement default for PrimitiveBatch using new constructor
f474834
Jonatino
2mo ago
fixes(#55): add MemoryHints struct that mirrors wgpu's and allows for additional egor buffer control (#78)
8e2dce0
Jonathan
2mo ago
fix(xtask): resolve bin name from Cargo.toml for demo exec
715a837
wick3dr0se
3mo ago
refactor(render): extract texture & uniform management from renderer,
054bf5d
wick3dr0se
3mo ago
ci: add manual trigger, skip draft PRs and ignore non-code changes
970cdbe
wick3dr0se
3mo ago
fix(textures): only batch last batch with same texture
26c8736
wick3dr0se
4mo ago
chore(release): bump to 0.10.0
c6b021d
wick3dr0se
4mo ago
Instancing (#77)
c473794
wick3dr0se
4mo ago
Top contributors
Builders behind this project.
wick3dr0se
139 commits
cyypherus
5 commits
alejandrade
2 commits
oli-obk
2 commits
JanNeuendorf
2 commits
jonatino
2 commits
diegoQuinas
1 commits
ValorZard
1 commits