Loreon
Labs
Platform
Docs
Home
Ecosystems
C++
GeneralsGameCode
Command and Conquer: Generals - Zero Hour
C++
Emerging
GitHub
Website
Stars
—
Forks
—
Contributors
8
Last push
12h ago
Recent commits
Latest commits.
refactor(audioevent): Remove const casts for calling AudioEventRTS::setPlayingAudioIndex() (#2179)
2c26a90
xezon
5mo ago
unify(userpreferences): Move UserPreferences files to Core (#2182)
3966fa8
xezon
5mo ago
unify(userpreferences): Merge UserPreferences and related code (#2182)
e7af119
xezon
5mo ago
unify(common): Merge GameCommon and related code (#2180)
2fb478a
xezon
5mo ago
unify(ini): Merge INI and related code (#2180)
d5e1088
xezon
5mo ago
unify(subsystem): Merge SubsystemInterface code (#2180)
f7c898f
xezon
5mo ago
unity(basetype): Merge Lib/BaseType.h code (#2180)
ddccc0c
xezon
5mo ago
bugfix(ai): Units located above the terrain can no longer teleport into airborne transports (#1794)
84609c2
Stubbjax
5mo ago
Top contributors
Builders behind this project.
xezon
581 commits
Mauller
110 commits
Stubbjax
94 commits
Caball009
65 commits
bobtista
52 commits
tomsons26
46 commits
feliwir
33 commits
helmutbuhler
31 commits